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Lsrcr Forum • fireman job

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

fireman job

https://ls-rcr.com/forum/viewtopic.php?t=55735

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fireman job

Posted: May 10, 2015, 2:17 pm
by saifcara
A lot of times we explode cars and some innocents get damage cause of fire ,,,,,,, then we need a fireman

Re: fireman job

Posted: May 10, 2015, 2:59 pm
by Lolmomlol
please use this format when making a suggestion :-
Code: Select all
Your name: 
Suggestion headline: Add/remove this or that
Picture: Keep the picture in this [spoiler][/spoiler]
Importance of suggestion: 1/10 (Shows how much it would mean to server/players)
Why should it be accepted: Type how much you want here to explain your thought
Thank you! :D

Re: fireman job

Posted: May 10, 2015, 4:05 pm
by saifcara
oh iam sorry but iam using phone

Re: fireman job

Posted: May 29, 2015, 7:44 pm
by Tamer
This is practically not possible because fires are not synced at SA-MP.

A fire will be on your screen, you will call a fireman but when he comes he won't see any fire. Because fire is only updated for the players who are streaming the fire itself. In other words, the fire will not visible for all players, therefore making it impossible to extinguish it. (As there is no fire at all)

The only logical solution for this would be making a fireman job which takes care of server-sided fires which don't hurt innocents, a fire can be setup at random locations and firefighters are supposed to take the fire out. That's the only way, sadly.

Re: fireman job

Posted: May 30, 2015, 7:14 am
by Kurtiso
Johnson wrote:
In a way I like the idea, but there's one thing I don't like. Fire in SA-MP is not synced, so it cannot be used. There are fire objects, yet those cannot be extinguished and do not cause damage to players. I think realistic fire is something there should be to make it cool and interesting.


Johnson wrote:
The fire is synced only to those that are near the fire when it starts. Others who arrive there will not see the fire. I doubt it'd work well

Re: fireman job

Posted: May 30, 2015, 1:01 pm
by Robin
Is the sync is solved, the water canon whould be abused so much...

Re: fireman job

Posted: June 1, 2015, 12:30 am
by Game_BoOster
Tamer wrote:
This is practically not possible because fires are not synced at SA-MP.

A fire will be on your screen, you will call a fireman but when he comes he won't see any fire. Because fire is only updated for the players who are streaming the fire itself. In other words, the fire will not visible for all players, therefore making it impossible to extinguish it. (As there is no fire at all)

The only logical solution for this would be making a fireman job which takes care of server-sided fires which don't hurt innocents, a fire can be setup at random locations and firefighters are supposed to take the fire out. That's the only way, sadly.

Re: fireman job

Posted: June 3, 2015, 7:14 pm
by [Lsrcr]Words
Tamer wrote:
This is practically not possible because fires are not synced at SA-MP.

A fire will be on your screen, you will call a fireman but when he comes he won't see any fire. Because fire is only updated for the players who are streaming the fire itself. In other words, the fire will not visible for all players, therefore making it impossible to extinguish it. (As there is no fire at all)

The only logical solution for this would be making a fireman job which takes care of server-sided fires which don't hurt innocents, a fire can be setup at random locations and firefighters are supposed to take the fire out. That's the only way, sadly.

Also, no fireman would be able to get to you in time

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