Basketball

Moderators: Suggestions helpers, Developers

8 posts Page 1 of 1

King_Ester

King_Ester
Posts: 1433
Joined: December 7, 2014, 11:19 pm
Location: Roca Escalante, Las Venturas

Post by King_Ester » June 4, 2015, 4:47 am
Your name: King_Ester
Suggestion headline: Add Basketball games against other players or/and with teams
Picture: Keep the picture in this
Spoiler: show
Importance of suggestion: 7/10 (Shows how much it would mean to server/players)
Why should it be accepted: This should be added because it would be fun to have some basketball games against other players. You can use commands like /challengebasket [id] or /cb [id] to win some money or just for fun, the max money could be like 1-5k.
Activity:
[b][color=#00FF00]Forum[/color][/b]: [b]Very High[/b][b][color=#00FF00]SA-MP[/color][/b]: [b]High[/b]
Spoiler: show

OsamaAbouelhassan

Osama
Donator
Posts: 2053
Joined: June 5, 2014, 6:20 pm
Location: Egypt

Post by OsamaAbouelhassan » June 4, 2015, 10:54 am
I know chilling is a common thing in the server but it's a cnr server, neutral
Image
Image

Tamer

[Lsrcr]Tamer
Developer
Posts: 2625
Joined: March 4, 2011, 8:03 am
Location: Turkey

Post by Tamer » June 4, 2015, 7:04 pm
If you're suggesting the basketball game from singleplayer this is possible to do in multiplayer however since SA-MP has no builtin physics functions the server would need to calculate these.

In other words implementing a basketball game is possible but would not be practical at SA-MP. Because there are a lot of stuff to calculate such as collisions, bouncing, relfections, simulating gravity etc. Currently there's no way to simulate the physics client sided so the server has to take care of it, which is basically A LOT of hassle considering the game doesn't allow the developer to do it.

So we can say this is possible at this stage of SA-MP however it would not be the way you really "want to see it" in the manner of dynamically making matches etc. The only way would be making a simple shoot system, not dynamic matches.
The three stages of truth:

- Ridicule.
- Violent opposition.
- Acceptance.

Dogmeat.

Dogmeat
Donator
Posts: 398
Joined: December 6, 2013, 5:18 am
Location: Pakistan

Post by Dogmeat. » June 6, 2015, 1:27 pm
Tamer wrote:
If you're suggesting the basketball game from singleplayer this is possible to do in multiplayer however since SA-MP has no builtin physics functions the server would need to calculate these.

In other words implementing a basketball game is possible but would not be practical at SA-MP. Because there are a lot of stuff to calculate such as collisions, bouncing, relfections, simulating gravity etc. Currently there's no way to simulate the physics client sided so the server has to take care of it, which is basically A LOT of hassle considering the game doesn't allow the developer to do it.

So we can say this is possible at this stage of SA-MP however it would not be the way you really "want to see it" in the manner of dynamically making matches etc. The only way would be making a simple shoot system, not dynamic matches.
I didn't get a single shit but this.
Image
Spoiler: show

Tamer

[Lsrcr]Tamer
Developer
Posts: 2625
Joined: March 4, 2011, 8:03 am
Location: Turkey

Post by Tamer » June 6, 2015, 3:16 pm
Dogmeat. wrote:
Tamer wrote:
If you're suggesting the basketball game from singleplayer this is possible to do in multiplayer however since SA-MP has no builtin physics functions the server would need to calculate these.

In other words implementing a basketball game is possible but would not be practical at SA-MP. Because there are a lot of stuff to calculate such as collisions, bouncing, relfections, simulating gravity etc. Currently there's no way to simulate the physics client sided so the server has to take care of it, which is basically A LOT of hassle considering the game doesn't allow the developer to do it.

So we can say this is possible at this stage of SA-MP however it would not be the way you really "want to see it" in the manner of dynamically making matches etc. The only way would be making a simple shoot system, not dynamic matches.
I didn't get a single shit but this.
It is impossible.
The three stages of truth:

- Ridicule.
- Violent opposition.
- Acceptance.

Alessio

Alessio
Donator
Posts: 1219
Joined: December 8, 2013, 11:36 am

Post by Alessio » June 13, 2015, 11:26 am
Importance of suggestion : 7/10 ? it should be 1/10 or maybe 0.

This is a CNR server..
Image
Image

Youssef

User avatar
Youssef
Posts: 928
Joined: January 25, 2015, 8:12 am

Post by Youssef » June 13, 2015, 9:41 pm
This is a CnR server. -1

Tamer

[Lsrcr]Tamer
Developer
Posts: 2625
Joined: March 4, 2011, 8:03 am
Location: Turkey

Post by Tamer » June 19, 2015, 9:18 am
Tamer wrote:
If you're suggesting the basketball game from singleplayer this is possible to do in multiplayer however since SA-MP has no builtin physics functions the server would need to calculate these.

In other words implementing a basketball game is possible but would not be practical at SA-MP. Because there are a lot of stuff to calculate such as collisions, bouncing, relfections, simulating gravity etc. Currently there's no way to simulate the physics client sided so the server has to take care of it, which is basically A LOT of hassle considering the game doesn't allow the developer to do it.

So we can say this is possible at this stage of SA-MP however it would not be the way you really "want to see it" in the manner of dynamically making matches etc. The only way would be making a simple shoot system, not dynamic matches.
Locked.
The three stages of truth:

- Ridicule.
- Violent opposition.
- Acceptance.
8 posts Page 1 of 1
Return to “Database - SA:MP Server suggestions”

Who is online

Users browsing this forum: No registered users and 2 guests