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Tamer wrote:If you're suggesting the basketball game from singleplayer this is possible to do in multiplayer however since SA-MP has no builtin physics functions the server would need to calculate these.I didn't get a single shit but this.
In other words implementing a basketball game is possible but would not be practical at SA-MP. Because there are a lot of stuff to calculate such as collisions, bouncing, relfections, simulating gravity etc. Currently there's no way to simulate the physics client sided so the server has to take care of it, which is basically A LOT of hassle considering the game doesn't allow the developer to do it.
So we can say this is possible at this stage of SA-MP however it would not be the way you really "want to see it" in the manner of dynamically making matches etc. The only way would be making a simple shoot system, not dynamic matches.
Dogmeat. wrote:It is impossible.Tamer wrote:If you're suggesting the basketball game from singleplayer this is possible to do in multiplayer however since SA-MP has no builtin physics functions the server would need to calculate these.I didn't get a single shit but this.
In other words implementing a basketball game is possible but would not be practical at SA-MP. Because there are a lot of stuff to calculate such as collisions, bouncing, relfections, simulating gravity etc. Currently there's no way to simulate the physics client sided so the server has to take care of it, which is basically A LOT of hassle considering the game doesn't allow the developer to do it.
So we can say this is possible at this stage of SA-MP however it would not be the way you really "want to see it" in the manner of dynamically making matches etc. The only way would be making a simple shoot system, not dynamic matches.
Tamer wrote:If you're suggesting the basketball game from singleplayer this is possible to do in multiplayer however since SA-MP has no builtin physics functions the server would need to calculate these.Locked.
In other words implementing a basketball game is possible but would not be practical at SA-MP. Because there are a lot of stuff to calculate such as collisions, bouncing, relfections, simulating gravity etc. Currently there's no way to simulate the physics client sided so the server has to take care of it, which is basically A LOT of hassle considering the game doesn't allow the developer to do it.
So we can say this is possible at this stage of SA-MP however it would not be the way you really "want to see it" in the manner of dynamically making matches etc. The only way would be making a simple shoot system, not dynamic matches.
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