Drug Effect

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Shadowsea

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Post by Shadowsea » June 24, 2015, 8:27 pm
Hi there,
Am new to posts of improvement or ideas so please bare with me, i was wondering if the effect on drinking beer (swaying screen) could be added to drug use both as a roleplay aspect and to minimize drug abuse.
I would like your replies so feel free to say what you think about this.
Thank you
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LOUD

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Post by LOUD » June 24, 2015, 9:02 pm
"DRUG ABUSE"? LOL. Mate maybe this is the first time i heard someone saying "Drugs abuse" because there is no such rules and no abused against drugs. Also, drugs is basically same as injections but the ONLY difference is it's NOT for cops but for criminals.
Plus, We mostly use drugs while cophunting, imagine your driving while on drugs and getting your car left and right rammed as fuck. lol.
We appreciate atleast you took interest, but -1. Think of something better and post here.
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Lil_Mister_Akill

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Post by Lil_Mister_Akill » July 14, 2015, 8:39 pm
How could you shoot when your screen is moving in all direction?
Its not abusing. No rules against that.
-1
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Vinny_Chenzo

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Post by Vinny_Chenzo » July 21, 2015, 7:57 am
Make an item that gives people that drug/drunk effect. A syringe at the stores to buy and then go around injecting others with a bad batch of "something" and to implement it into the rules it could be the samething as raping or robbing someone. (You would get wanted and the other player would be able to try and kill you). you can only carry 1 at a time and you can't drug cops. The effect would only last 15-20 seconds. The same length as a robbery so it's not that long. :)

+1

Aleksa

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Post by Aleksa » July 25, 2015, 7:50 am
That's GTA, it's not possible.... I think.

Fear_m3

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Post by Fear_m3 » July 26, 2015, 9:44 pm
Aleksa wrote:
That's GTA, it's not possible.... I think.
It's possible with the SetPlayerDrunkLevel function.

I have seen this on other servers, and I think that if it is set to a low level of "drunkenness" then it would be somewhat realistic.

+1 from me.

Aleksa

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Post by Aleksa » July 26, 2015, 10:17 pm
Fear_m3 wrote:
Aleksa wrote:
That's GTA, it's not possible.... I think.
It's possible with the SetPlayerDrunkLevel function.

I have seen this on other servers, and I think that if it is set to a low level of "drunkenness" then it would be somewhat realistic.

+1 from me.

I meant... is it really possible to SetPlayerDrunkLevel if he drinks from the sprunk system?

Anyways as for the drugs and those things, yes, it's possible, but -1 to the suggestion due to too much overpowered for cops, they have injections and only drugs affect to robbers. It's an advantage to Law enforcments.

Fear_m3

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Post by Fear_m3 » July 27, 2015, 12:19 am
Aleksa wrote:
I meant... is it really possible to SetPlayerDrunkLevel if he drinks from the sprunk system?

Anyways as for the drugs and those things, yes, it's possible, but -1 to the suggestion due to too much overpowered for cops, they have injections and only drugs affect to robbers. It's an advantage to Law enforcments.
I think I expressed myself in a wrong way. What I meant is that it would apply both for drugs and injections, since they would both "mess up the players nervous system" or whatever xD

Aleksa

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Post by Aleksa » July 27, 2015, 7:01 am
That would be +1 for the suggestion.

Nilikos

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Post by Nilikos » July 27, 2015, 2:20 pm
I know this can be done script-wise but in lsrcr drugs is not to get stoned its to restore your health in duel fights.

Getting high from injections and drugs will reduce the use of it by most players.

Lsrcr might be a semi roleplay server this is not needed at all due.

Everyone realise that you will have duels while stoned ig than wich is annoying and will decrease your aiming skills.

-1

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Last edited by Nilikos on July 28, 2015, 9:02 pm, edited 2 times in total.
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