Sa-mp in client commands

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Talhagamer

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Post by Talhagamer » June 29, 2011, 12:05 am
These are the current commands built into the SA:MP client:

0.3c:

/q - Close the SA:MP client.
/quit - Close the SA:MP client (same as above).
/save [extra] - Save your current coordinates into savedpositions.txt
/interior - Shows the current interior ID.
/fpslimit [20-100] - Set the maximum FPS for your client.
/pagesize [10-20] - Change the amount of lines in the chatbox.
/timestamp - Show time stamping in the chatbox.
/headmove - Toggle player's head movements.
/dl - Handy developers command to show vehicle information.
/mem - Shows the current amount of memory usage.
/rs - Saves On-Foot coordinates in rawpositions.txt
/cmpstat - Exists but doesn't seems to do anything? more info please!



Removed commands:

/pm [playerid] [message] - Send a Private Message to a player.
/tpm [message] - Send a Private Message to your team (if used SetPlayerTeam).
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Ryder

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Post by Ryder » June 29, 2011, 4:26 pm
/pm id is removed ?!?
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Jacko

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Post by Jacko » June 29, 2011, 10:15 pm
Guide phase returns to 2011

/facepalm
ABK 225

[Lsrcr]Crips

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Joined: July 1, 2011, 6:51 am

Post by [Lsrcr]Crips » July 1, 2011, 6:05 pm
[Lsrcr]Talha wrote:
These are the current commands built into the SA:MP client:

0.3c:

/q - Close the SA:MP client.
/quit - Close the SA:MP client (same as above).
/save [extra] - Save your current coordinates into savedpositions.txt
/interior - Shows the current interior ID.
/fpslimit [20-100] - Set the maximum FPS for your client.
/pagesize [10-20] - Change the amount of lines in the chatbox.
/timestamp - Show time stamping in the chatbox.
/headmove - Toggle player's head movements.
/dl - Handy developers command to show vehicle information.
/mem - Shows the current amount of memory usage.
/rs - Saves On-Foot coordinates in rawpositions.txt
/cmpstat - Exists but doesn't seems to do anything? more info please!



Removed commands:

/pm [playerid] [message] - Send a Private Message to a player.
/tpm [message] - Send a Private Message to your team (if used SetPlayerTeam).
dont quite understand what this is about, but thanks 4 more commands
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Talhagamer

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Post by Talhagamer » July 1, 2011, 9:25 pm
[Lsrcr]Jacko wrote:
Guide phase returns to 2011

/facepalm
FintaroX wrote:
I don't get it.
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iBig.

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Post by iBig. » July 2, 2011, 8:37 am
what does /save do? like how it helps me?
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[Lsrcr]Crips

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Post by [Lsrcr]Crips » July 2, 2011, 8:50 am
[Lsrcr]Big wrote:
what does /save do? like how it helps me?
well(i think) when u buy car or bike u park it and do /save and when u relog its in that same position
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iBig.

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Post by iBig. » July 2, 2011, 11:12 am
hmm... i dont thign so lol... i think maybe it means u spawn there allways but thne if someone does /save and tall house roof and then allways spanw there it would be strange.
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[Lsrcr]Crips

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Joined: July 1, 2011, 6:51 am

Post by [Lsrcr]Crips » July 2, 2011, 2:25 pm
not to sure about it, ask and @dm1n
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killdahobo99

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Post by killdahobo99 » July 2, 2011, 2:58 pm
[Lsrcr]Big wrote:
hmm... i dont thign so lol... i think maybe it means u spawn there allways but thne if someone does /save and tall house roof and then allways spanw there it would be strange.
CreaP wrote:
[Lsrcr]Big wrote:
what does /save do? like how it helps me?
well(i think) when u buy car or bike u park it and do /save and when u relog its in that same position

It's for scripting purposes. If you need to lets say save a location of a car you want to always respawn at a certain place. You type /save, go to the savedpositions file and get the cords you saved. It's useful for adding classes/cars/objects/etc
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