Give Tanks HP limit.

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YiKazy

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Post by YiKazy » June 28, 2016, 4:52 am
Your name: YiKazy
Suggestion headline: As of now the Tank is indestructible.It should have a specific amount of HP,how large it is dont matter but still it should not be indestructible.
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Importance of suggestion: 8/10
Why should it be accepted:
Some people might argue that No Tanks have slow speed so you it already has a disadvantage.But i dont think that it is that much slow.Tanks move quite fast.So there should be HP limit so we can damage it.I have never seen a tank on fire.Any one using Tank just moves and kill anyone he wants.Criminals should be able to damage it.
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Zoroark

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Post by Zoroark » June 28, 2016, 5:13 am
Tanks have 2000 HP
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Thursday

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[Lsrcr]SlambeiY
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Post by Thursday » June 28, 2016, 5:36 am
Zoroark wrote:
Tanks have 2000 HP
Nope it's 10000
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Zoroark

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Post by Zoroark » June 28, 2016, 6:13 am
Slam wrote:
Zoroark wrote:
Tanks have 2000 HP
Nope it's 10000
you are right, my mistake.
But still there is a limit XD it's just high as hell.
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YiKazy

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Post by YiKazy » June 28, 2016, 6:23 am
well that explains. 10000= 100 cars i guess. It should be decreased enough that the one driving it would have to replace the tank quickly. I think it should be equal to 4 times the hp of a single car. So a single person cant damage it alone but would require 4 criminals to destroy it. So i think it is reasonable.
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Zoroark

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Post by Zoroark » June 28, 2016, 6:41 am
YiKazy wrote:
well that explains. 10000= 100 cars i guess. It should be decreased enough that the one driving it would have to replace the tank quickly. I think it should be equal to 4 times the hp of a single car. So a single person cant damage it alone but would require 4 criminals to destroy it. So i think it is reasonable.
I personally feel that since there are a bunch of rules in place, the tank should stay as it is.
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Zoroark

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Post by Zoroark » June 28, 2016, 6:43 am
Also 10000 = 10 cars because it's 10K not 100k
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YiKazy

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Post by YiKazy » June 28, 2016, 6:54 am
ok so 10 cars. But still its alot. I just want that the criminals should have a chance to fight back. Not just run when u see a tank. Its tyres cant be punctured too. It has too many + points but 0 negative points. Imagine if criminals could have a tank then could all of the cops combined could have killed the criminal?No because u can just kill them all with few shots and u would be still driving the tank happily.
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Zoroark

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Post by Zoroark » June 28, 2016, 6:58 am
YiKazy wrote:
ok so 10 cars. But still its alot. I just want that the criminals should have a chance to fight back. Not just run when u see a tank. Its tyres cant be punctured too. It has too many + points but 0 negative points. Imagine if criminals could have a tank then could all of the cops combined could have killed the criminal?No because u can just kill them all with few shots and u would be still driving the tank happily.
Well honestly in real life, if an army guy came at me in a tank I'd just close my eyes /handsup and hope I don't get shot or ran over LOL



I feel the tank should remain at the same HP since you have the option to run. A car with 1000 HP is faster than a tank with 10000 HP. So since you have the option to run and it's a 50/50 shot most of the times so it should remain the same.


If the tank was a fast and easy to maneuver vehicle than it would need a nerf but it's not no.
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Robin

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Post by Robin » June 28, 2016, 7:14 am
The Rhino has indeed a lot of health, but this is because it's a fucking tank.

The Rhino has a lot of downsides, especially it's top speed and acceleration speed as both are low. Another limit is the /su command, you've to wait 5 seconds before you may open fire and this is a real pain in the ass: the suspect can easily run away in these 5 seconds and you can barely chase them because of the Rhino's speed.

But the highest limit are the rules, especially the civilians that are blocking your shot.

-1 to the suggestion.
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