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CXdur wrote:I personally don't think using vehicle IDs for a mechanic command is such a great idea, for many players it's confusing and some don't even know about it. Wouldn't it be better with the vehicle you're closest to instead?Well, IMO, it's not that difficult to learn about /dl. The thing you suggested sounds good, but I think it might sometimes produce unexpected results in crowded areas.






Zoroark wrote:I'm not really fond of this since then someone can just break my personal vehicle without me even being in it. It'd be annoying.Alright, but vehicles should remain turned on by default when people leave them. They would have to /engine to prevent it.
However, in order to break a vehicle it must be on, so it'd be kinda weird to break a vehicle and have it explode while the engine is off.
If implemented I personally feel that if the engine is off you can't break the vehicle but if it's on than you can. It would at least give us a way to counter that. Also then you won't have people breaking the random vehicles parked in the street.
Just my view on it but I'll remain neutral for an overall vote.
Jaker wrote:I feel a car should automatically turn off after a minute of not being used for RP purposes. (Say in theory it ran out of gas or whatever)Zoroark wrote:I'm not really fond of this since then someone can just break my personal vehicle without me even being in it. It'd be annoying.Alright, but vehicles should remain turned on by default when people leave them. They would have to /engine to prevent it.
However, in order to break a vehicle it must be on, so it'd be kinda weird to break a vehicle and have it explode while the engine is off.
If implemented I personally feel that if the engine is off you can't break the vehicle but if it's on than you can. It would at least give us a way to counter that. Also then you won't have people breaking the random vehicles parked in the street.
Just my view on it but I'll remain neutral for an overall vote.






CXdur wrote:I personally don't think using vehicle IDs for a mechanic command is such a great idea, for many players it's confusing and some don't even know about it. Wouldn't it be better with the vehicle you're closest to instead?No because a command like this should only work if you know the ID and be only able to affect one vehicle per command use. (Or said player can G into it and just use /break to prevent having to know the ID.)






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