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Mizo19 wrote:-1Please avoid posting if you don't state a reason.
Nikola_123 wrote:Well, in real life officers usually subdue the suspect and pin him to the ground, thus he is unable to move. If he proceeds to resist arrest he is shot and taken out for security reasons. As knife said there is also a bug which is annoying and that is allowing players to move even if they are cuffed. I do not know, I like a challenge, but this one just seem like a start of a new abuse thing, because it would be difficult to catch a suspect again since you cannot taze him, you must get really close to ar or drag, and in the time we accomplish this, ce could be too far from the swat car, or he could G himself in a vehicle, again making our work much more difficult. I vote negative for this./taze could be enabled on /cuff(ed) players, sounds pretty fair to me.
Since ls-rcr is focusing on realism, why cuffed people can't walk yet?When do people try to run off 5 cops in real life, talking about realism?
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Nilikos wrote:Since ls-rcr is focusing on realism, why cuffed people can't walk yet?And my question is, since ls-rcr is focusing on realism, then why cuffed players can shock?

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