/sh and /taze bug

Bug reports that are very old and may or may not still be valid with the current state of the server.

Moderator: Developers

7 posts Page 1 of 1

Crossbones

Bonez
Posts: 3512
Joined: July 13, 2015, 6:33 am

Post by Crossbones » August 4, 2017, 8:28 am
Where does the bug appear: Server
When did the bug appear: It's been a long time I guess
Describe the bug: When I /sh or /taze someone, he falls down and then I can't shoot him, same as using /fall but walking, and that is OP I can't kill the cop because there is no body to shoot!

Robin

User avatar
Robin
Donator
Posts: 12368
Joined: October 27, 2014, 11:08 am

Post by Robin » August 4, 2017, 8:30 am
It's mostly caused by client lag (on the tazed/shocked suspect), but I agree the fall animation should be removed.
Retired community player 2013-2020
★ Retired LSPD United Chief of Police ★
★ Retired S.A. Army General ★

Spoiler: show
Spoiler: show

Sinner

Sinner
Retired Administrator
Posts: 2499
Joined: June 6, 2013, 3:53 am
Location: Usa

Post by Sinner » August 4, 2017, 9:10 am
Robin wrote:
It's mostly caused by client lag (on the tazed/shocked suspect), but I agree the fall animation should be removed.

Mr.Nightmare

User avatar
Knight
Pagati Underboss
Posts: 1312
Joined: March 16, 2016, 12:54 am
Location: Tunisia

Post by Mr.Nightmare » August 4, 2017, 5:05 pm
I personally like the falling animation coz they have to get up then run and that gives me just the enough time to cuff and arrest them.

Zeyad_Mafia

User avatar
xSupreme
Posts: 571
Joined: May 24, 2015, 11:05 pm
Location: P Sherman, 42 Wallaby Way, Sydney

Post by Zeyad_Mafia » August 5, 2017, 1:28 am
Mr.Nightmare wrote:
I personally like the falling animation coz they have to get up then run and that gives me just the enough time to cuff and arrest them.
We can replace /fall
make the suspect frozen for like 0.5 sec
Image
Flying solo like a eagle, Walking alone like a wolf.

Wanted.

User avatar
[Lsrcr]Wanted
Game Administrator
Duel Master
Posts: 1591
Joined: January 25, 2016, 5:00 am
Location: from the block to the globe

Post by Wanted. » August 6, 2017, 2:17 am
Robin wrote:
It's mostly caused by client lag (on the tazed/shocked suspect), but I agree the fall animation should be removed.

Image

Sku11_Re10@ded

User avatar
Sku11_Re10@ded
Posts: 147
Joined: January 7, 2015, 3:42 pm

Post by Sku11_Re10@ded » August 20, 2017, 10:52 am
probably change the animation that is played when a player gets tazed/shocked, easier and better.
7 posts Page 1 of 1
Return to “Stale Reports”

Who is online

Users browsing this forum: No registered users and 1 guest