Breaking into the BM

Rejected suggestions are moved in here.

Moderators: Suggestions helpers, Developers

12 posts Page 1 of 2

Lolmomlol

User avatar
Lolmomlol
Retired Administrator
Posts: 4067
Joined: November 14, 2013, 3:55 pm

Post by Lolmomlol » February 15, 2018, 4:58 pm
Your name: [Lsrcr]lolmomlol
Suggestion headline: Adding the ability for LEOs to break in to the black market
Picture: Keep the picture in this
Spoiler: show
Importance of suggestion: 6/10
Why should it be accepted: giving LEOs the ability to break in to the black market, and it is not a thing that you can do alone, you would need to have 3 cops or 2 swat members, or 2 army members or 1 cop 1 swat, 1 cop 1 army, 1 army 1 swat, each player associated in the break in would need to have 2 items, a door breaker(bought from 24/7 or ammunition) and a pick lock set ( from 24/7 ) there would be a 30% chance of failure, if it worked the black market would be closed for everyone (except LEOs) with a message saying "The black market is under investigation, come back later", it would be under investigation for 15 minutes real time, after the timer had expired a new timer would start, 60 minutes real time as a cool down for the next time you can do a break in, if the process fails, a 15 minute (real time) cooldown would start, black market VIP cars would be unavailable while the black market is under investigation for the same reason.
There would be a checkpoint next to the entrance of the black market, when all the players are in the checkpoint they will type /breakin and it would start a 1 minute(real time) procedure of breaking in, if there were any players inside they would be alerted that LEOs are trying to break in, and a "back door" would open at the end of the tunnel of the black market, it would lead to the top of the mountain where there would be a couple cars, and as soon as the LEOs break in the back door would disappear, and if a number of players failed to leave from the back door, they would automatically get 10 wanted levels, they can leave from the normal exit but it would probably be hard.

(this suggestion is to attempt balancing things out between the criminal side and the LEO side)
Image
Spoiler: show

Mr.Nightmare

User avatar
Knight
Pagati Underboss
Posts: 1312
Joined: March 16, 2016, 12:54 am
Location: Tunisia

Post by Mr.Nightmare » February 15, 2018, 5:08 pm
Criminals can't access the Blackmarket while there're LEOs nearby an what o you want now? You' like to ability to go after them even inside it? What kind of freaking logic is that?! -1 as It'll fuck the gameplay and create a huge disadvantage for criminals. You can wait outside and kill the wante player when he leaves.

Lolmomlol

User avatar
Lolmomlol
Retired Administrator
Posts: 4067
Joined: November 14, 2013, 3:55 pm

Post by Lolmomlol » February 15, 2018, 5:15 pm
Mr.Nightmare wrote:
Criminals can't access the Blackmarket while there're LEOs nearby an what o you want now? You' like to ability to go after them even inside it? What kind of freaking logic is that?! -1 as It'll fuck the gameplay and create a huge disadvantage for criminals. You can wait outside and kill the wante player when he leaves.
That is why i included a warning and a back door, there's still your 30% chance of failure, the whole purpose of this suggestion is to close down the BM for criminals and not go after the ones who are already inside it, as people from both the LEO and the criminal sides are complaining about what each side has.
Image
Spoiler: show

Zoroark

User avatar
Zoroark
Retired Administrator
Posts: 4039
Joined: November 4, 2015, 4:46 pm
Location: San Fierro

Post by Zoroark » February 15, 2018, 7:20 pm
I’d say -1 only cause it’s supposed to be like cops don’t know the black market even exists but unfortunately you can’t make it move constantly like a real one would.

So it’s just kinda stuck in one spot even if it gets a lot of attention.

The simple fact that to prevent camping cop cmds are temp disabled it kinda defeats the purpose if you let them enter.


Also with the black market a lot of criminals would know better where everything is so to have a cop only back door is a no.
Image

Image

Image

Image

Image

Image

Indognito

Indognito
Posts: 3821
Joined: January 10, 2016, 9:55 am
Location: Unknown

Post by Indognito » February 15, 2018, 7:23 pm
Nope, this will cause more problems then I can even express here, more problems = more petty reports and then a loss of players when nothing gets done about it. Besides it will not make any sense considering the black market operates under the table and has people to look out for any police activity, they abandon the spot when any suspicious activity is found much in the same way moonshiners do when they even think there still site got discovered -1

CezPlayer

User avatar
Chateau
Posts: 509
Joined: August 22, 2017, 9:44 am
Location: The "Kurwa" Country

Post by CezPlayer » February 15, 2018, 7:56 pm
-1

Imagine, that I am in BM for take a break from cops and suddenly they come inside and they ar you..

AK33L

[Lsrcr]Ak331
Donator
Posts: 2246
Joined: November 21, 2015, 12:00 pm
Location: Mauritius

Post by AK33L » February 15, 2018, 8:01 pm
CezPlayer wrote:
-1

Imagine, that I am in BM for take a break from cops and suddenly they come inside and they ar you..

Rich

User avatar
Rich
Donator
Police VIP
Posts: 120
Joined: December 16, 2017, 5:05 am
Location: Indonesian

Post by Rich » February 17, 2018, 1:43 am
Akeel007 wrote:
CezPlayer wrote:
-1

Imagine, that I am in BM for take a break from cops and suddenly they come inside and they ar you..
Like new things

Heisenberg

User avatar
Heisenberg
Donator
Posts: 465
Joined: June 17, 2017, 2:11 am
Location: Karachi, Pakistan

Post by Heisenberg » February 17, 2018, 8:47 am
I will throw my pc and stop gaming if this happens
Image
Image
Image
Image

Playa

User avatar
Playa
Posts: 1754
Joined: April 28, 2016, 10:34 am
Location: Canada

Post by Playa » February 17, 2018, 8:51 am
-1
Cops have safe zone
criminals should have black market

Add me on steam!
Image
12 posts Page 1 of 2
Return to “Rejected”

Who is online

Users browsing this forum: No registered users and 3 guests