Shock and Taze - Possible tweaks
Posted: July 8, 2018, 3:51 pm
Hello everyone,
After some fairly recent updates regarding taze and shock (in order to make both somewhat equal), we have seen a couple of community members complaining, saying how shocking is nowadays superior to tazing.
Currently it works like that:
- Cops can taze a suspect 3 times in a row. Then tazer gun recharges and LEOs have to wait a few seconds before attempting to taze again.
- Criminals can shock a cop 6 times in a row. Then shock gun recharges and criminals have to wait a few seconds before attepting to shock again.
As you can see, tazer gun recharges way sooner than shock gun, and basically criminals have a slight advantage (considering they can also shock cops whilst cuffed). However, cops have the ability to cuff them, but because 1. they are unable to whilst shocked and 2. shock gun range is longer than cuff range, it's most of the times a lost battle.
We would like to know if you want to make both equal (either shock gun will recharge after 3 shocks in a row, or tazer gun will recharge after 6 tazes in a row). If the community agrees (the majority of members) then both will be tweaked a bit. If most of you disagree, though, it will most likely stay as it is. Keep in mind this poll was initiated because a few players were disatisfied with how tazing/shocking system works. We won't be able to please everyone though, and we are sorry for that.
Last but not least, you can also suggest some other ideas and we will look into them.
A Poll has been added, please vote and state your opinion if possible aswell.
After some fairly recent updates regarding taze and shock (in order to make both somewhat equal), we have seen a couple of community members complaining, saying how shocking is nowadays superior to tazing.
Currently it works like that:
- Cops can taze a suspect 3 times in a row. Then tazer gun recharges and LEOs have to wait a few seconds before attempting to taze again.
- Criminals can shock a cop 6 times in a row. Then shock gun recharges and criminals have to wait a few seconds before attepting to shock again.
As you can see, tazer gun recharges way sooner than shock gun, and basically criminals have a slight advantage (considering they can also shock cops whilst cuffed). However, cops have the ability to cuff them, but because 1. they are unable to whilst shocked and 2. shock gun range is longer than cuff range, it's most of the times a lost battle.
We would like to know if you want to make both equal (either shock gun will recharge after 3 shocks in a row, or tazer gun will recharge after 6 tazes in a row). If the community agrees (the majority of members) then both will be tweaked a bit. If most of you disagree, though, it will most likely stay as it is. Keep in mind this poll was initiated because a few players were disatisfied with how tazing/shocking system works. We won't be able to please everyone though, and we are sorry for that.
Last but not least, you can also suggest some other ideas and we will look into them.
A Poll has been added, please vote and state your opinion if possible aswell.
