We use cookies to ensure the best experience for you on our website. By using this website you accept our use of cookies. Ok Read more

Los Santos Roleplay Cops and Robbers
  • Home
  • Forum
  • Information
    • Beginners Tutorial
    • Server Rules
    • Privacy Policy
    • Server Map
  • Statistics
    • Top 25
    • Most Active
    • Server Stats
    • Top Score
    • Groups
    • Turf Stats
  • UCP
    • Dashboard
    • Profile
    • Messaging
    • Houses
    • Vehicles
    • Donation Items
    • Transfers
    • Tag Area
    • Support
    • Logs
  • Shop
    • Shop page
    • Donation items
    • Wearables
    • Memberships
    • Vehicle Addons
    • Vehicles
    • Houses
    • Apartments
    • Groups
    • Get Points
  • Donate
  • Game (UCP) Sign in
Lsrcr Forum • Suggestion: New bomb improvement(S)

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Suggestion: New bomb improvement(S)

https://ls-rcr.com/forum/viewtopic.php?t=94956

Page 1 of 3

Suggestion: New bomb improvement(S)

Posted: August 9, 2018, 9:54 pm
by Game_BoOster
Your Name: [Lsrcr]Booster
Your suggestion: Some improvements regarding the new bomb
Reason: So, let me explain in brief, the new bomb needs some improvements
First of all,
Spoiler: show
S.W.A.T. Shock bomb will prevent criminals from using /shock, if they find themselves in the bomb radius of 30 meters. The effects of detonation last for 30 seconds.
S.W.A.T. Shock bomb will disable the car engine of any vehicle operated by criminals, in the radius of 15 meters. To start the vehicle again, criminal will have to wait 5 seconds to be able to execute /engine command and run the vehicle,

I suggest increasing the radius a little bit more to be more effective
Spoiler: show
S.W.A.T. Shock bomb will taze criminals in radius of 15 meters for a period of 0.75 seconds.
here i suggest,increasing the time from 0.75 to 1.5seconds because the animation of placing bomb takes more than 0.75 seconds,so the criminals can kill swats easily especially when you're playing alone ( Solo)
Third thing, Criminals' shocks damages our hp, so i think that swat bomb should damage the criminals a little bit
Thank you for taking time to read my suggestion :)

Re: Suggestion: New bomb improvement(S)

Posted: August 10, 2018, 8:51 pm
by Sowhat
Will leave the topic open for other players to post their suggestions regarding the new Shock bomb, feel free to post a reply.

Re: Suggestion: New bomb improvement(S)

Posted: August 10, 2018, 9:02 pm
by Shahan
Yeah, completely agreed with this. As, we was cop hunting later today and mzaid was only swat member in skin. We was just only 4 and when he shock us it didnt have much Advantages. Only driver got freezed only. It should freeze players on car aswell. And yeah it should reduce the HP of criminal too.

Re: Suggestion: New bomb improvement(S)

Posted: August 10, 2018, 10:39 pm
by Knockout
OK I was taking screen shots while playing with the new bomb. And I already have SS with old bomb I figure out that with old one we used to kill wanteds and they used to escape. With shock bomb they owned the kill list plus swat members owned the death list, plus they kill me while I am planting the bomb like wtf I plant the bomb and they kill me while doing that or use the bomb but when the skin finish planting it the shock time from the bomb to suspects ends fast, so I suggest to increase the shock time like 2 or 1.5 Sec + make it damage suspects in case they we will kill them + why not shock the suspect in car too in cause we used the bomb they always come out from the car and kill us but shocking them will give us a chance to kill them.

Re: Suggestion: New bomb improvement(S)

Posted: August 10, 2018, 11:43 pm
by Kawish
It's better to bring old bomb back cuz this bomb is completely useless against cophunters in sultan with 10+ Mechanics
bring it back and do some changes like it won't detonate if you die if it's possible or increase the damage to player who explode it, criminals already got shocks, taze reflectors so this bomb is useless i don't know why you guys removed it Criminals already have swat bomb jammer and we also got damage after detonating, now swat bomb removed they'll cry with tank, tank id op bla bla bla, it would be better to bring old bomb back.

Re: Suggestion: New bomb improvement(S)

Posted: August 11, 2018, 1:41 am
by Playa
Kawish wrote:
It's better to bring old bomb back cuz this bomb is completely useless against cophunters in sultan with 10+ Mechanics
bring it back and do some changes like it won't detonate if you die if it's possible or increase the damage to player who explode it, criminals already got shocks, taze reflectors so this bomb is useless i don't know why you guys removed it Criminals already have swat bomb jammer and we also got damage after detonating, now swat bomb removed they'll cry with tank, tank id op bla bla bla, it would be better to bring old bomb back.
Even though the way he said things wasnt perfect but every bit of it was hella true. There are about 10 criminals together and 9 of them being mechanics along with taze reflectors, swat bomb jammers, shocks, cop bat, cuff picks, cuff kit etc. Even if 5 SWATS follow them in a car they will still explode your car and you wont be able to do shit to them ( cause duh - 9 mechanics ). I am not saying relying on the swat bomb completely is correct but without the old swat bomb criminals have a huge upper hand. I have seen criminals escaping many swats even with the swat bombs and by using jsb (which was perfectly balanced).+ criminals have been buffed by allowing them to shock while cuffed and run while cuffed so its extremely hard to finish a cophunt with many members. Therefore, I suggest bringing the old swat bomb back. Cause as I have seen in the past few days, swatties prefer going in cop skin to finish the cophunts rather than swat skin (which used to be the opposite earlier).

Re: Suggestion: New bomb improvement(S)

Posted: August 11, 2018, 4:31 am
by Cena
Playa wrote:
Kawish wrote:
It's better to bring old bomb back cuz this bomb is completely useless against cophunters in sultan with 10+ Mechanics
bring it back and do some changes like it won't detonate if you die if it's possible or increase the damage to player who explode it, criminals already got shocks, taze reflectors so this bomb is useless i don't know why you guys removed it Criminals already have swat bomb jammer and we also got damage after detonating, now swat bomb removed they'll cry with tank, tank id op bla bla bla, it would be better to bring old bomb back.
Even though the way he said things wasnt perfect but every bit of it was hella true. There are about 10 criminals together and 9 of them being mechanics along with taze reflectors, swat bomb jammers, shocks, cop bat, cuff picks, cuff kit etc. Even if 5 SWATS follow them in a car they will still explode your car and you wont be able to do shit to them ( cause duh - 9 mechanics ). I am not saying relying on the swat bomb completely is correct but without the old swat bomb criminals have a huge upper hand. I have seen criminals escaping many swats even with the swat bombs and by using jsb (which was perfectly balanced).+ criminals have been buffed by allowing them to shock while cuffed and run while cuffed so its extremely hard to finish a cophunt with many members. Therefore, I suggest bringing the old swat bomb back. Cause as I have seen in the past few days, swatties prefer going in cop skin to finish the cophunts rather than swat skin (which used to be the opposite earlier).
Yes, I'm totally agree with you. Bring back old swat bomb and make a rule like You can't Kill a wanted suspect If he is doing cophunt alone (Solo). We can't do anything with this new shock bomb. I've seen a lot of swat member's change their skin when the Cop hunters are hunting them. It would be better guys if you bring back the old swat bomb.
#BringbackoldBomb.

Re: Suggestion: New bomb improvement(S)

Posted: August 11, 2018, 6:51 am
by ackman
Game_BoOster wrote:
Your Name: [Lsrcr]Booster
Your suggestion: Some improvements regarding the new bomb
Reason: So, let me explain in brief, the new bomb needs some improvements
First of all,
Spoiler: show
S.W.A.T. Shock bomb will prevent criminals from using /shock, if they find themselves in the bomb radius of 30 meters. The effects of detonation last for 30 seconds.
S.W.A.T. Shock bomb will disable the car engine of any vehicle operated by criminals, in the radius of 15 meters. To start the vehicle again, criminal will have to wait 5 seconds to be able to execute /engine command and run the vehicle,
I suggest increasing the radius a little bit more to be more effective
? ?? ? ???? ? - Range is still over-powered. Play a bit as a Criminal and you'll know.
Spoiler: show
S.W.A.T. Shock bomb will taze criminals in radius of 15 meters for a period of 0.75 seconds.
here i suggest,increasing the time from 0.75 to 1.5seconds because the animation of placing bomb takes more than 0.75 seconds,so the criminals can kill swats easily especially when you're playing alone ( Solo)
Just reduce the bomb planting animation. (I think it's currently between 4 and 3 seconds, just reduce it to two or two and half seconds)
Third thing, Criminals' shocks damages our hp, so i think that swat bomb should damage the criminals a little bit
This clearly shows that you never played as Criminal after this SWAT update. Criminals are not able to shock SWAT when SWAT has used SWAT Shock bomb within the radius of the other criminals
Thank you for taking time to read my suggestion :) [/b]
I'd like to suggest you to play a bit as Criminal then create such type of suggestions.
Thanks - replied in bold text.

Re: Suggestion: New bomb improvement(S)

Posted: August 11, 2018, 7:08 am
by ackman
SWAT range should not be increased in my opinion. It is good as it is now but however, it requires some changes a bit for cars. New bomb is still overpowered for any types of bikes.

An idea: If we use SWAT bomb on a car having more than 2 criminals inside the car (which is 3+), it will pop up any two tires of the car - most probably front tires because the car isn't drive-able if back tires are popped up and it will be considered as overpowered as well then.

SWAT shock bomb current range video:

Re: Suggestion: New bomb improvement(S)

Posted: August 11, 2018, 7:14 am
by BoSS
Wait was the SWAT bomb nerfed?

All times are UTC
Page 1 of 3
Powered by phpBB® Forum Software © phpBB Limited
https://www.phpbb.com/