Bring the balance back..[DENIED]

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OsamaAbouelhassan

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Post by OsamaAbouelhassan » August 11, 2018, 7:59 am
Your name: [Lsrcr[Osama

Suggestion headline: Bring the balance between cops and robbers again. Firstly, I wonder why cops can taze 3 times with a cool down in between while robbers shock 6 time? I understand this cool down is somehow fair since shocks are limited while tazing isn't but what's not fair is being shocked to death every time, I get shocked, I can't cuff, my taze cools down, I lose health and I get shot to death (which most likely takes place with 4 shots of Sawnoff) and there is no way I can avoid this at all. So, this needs some enhancement, either make cops immune to damage for a short while after shocks or allow cuffing while shocked, I'm not sure what's best but the current system is way too unfair.

Secondly, cuffing, cuff range decreased, wanteds run while cuffed, wanteds are able to shock while cuffed and of course attempting to break cuffs, being skilled will get you no where with this available to each single wanted, furthermore, as a SWAT, dragging has become way harder with the current /cuff and /drag range.


Importance of suggestion: 10/10

Why should it be accepted: I'm not the best but I'm sure this isn't an issue with my skills but the game play itself, black market gave criminals features and abilities which they never thought were possible. They could be a bit expensive but robbers get way more than that by robbing killed enforcers which has become quite easy now.
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Ducati.

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Post by Ducati. » August 11, 2018, 8:55 am
Cuff range is far good now!
I am same!

VenoM

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Post by VenoM » August 11, 2018, 9:04 am
We always don't have blackmarket items with us , you never played in a criminal skin nor you have ever done any cophunt so you have no idea about this. We can't shock 6 times in a row , our shockgun recharges too. About that that we can run while being cuffed so please improve your SOC. Swat always play in team , if they 3 or less they carry cops with them to take help with them. You have shock gun bomb now which disables shocks for 30 seconds. 30 seconds are good for tazing , cuffing and dragging a suspect.
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Dangerous

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Post by Dangerous » August 11, 2018, 9:22 am
Muawwiz wrote:
We always don't have blackmarket items with us , you never played in a criminal skin nor you have ever done any cophunt so you have no idea about this. We can't shock 6 times in a row , our shockgun recharges too. About that that we can run while being cuffed so please improve your SOC. Swat always play in team , if they 3 or less they carry cops with them to take help with them. You have shock gun bomb now which disables shocks for 30 seconds. 30 seconds are good for tazing , cuffing and dragging a suspect.
+1
plus Osama I would suggest you to play as a criminal on this server. Then I'll ask you about bringing the balance back.
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BoSS

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Post by BoSS » August 11, 2018, 9:48 am
just seen cuff range has been reduced lol.

OsamaAbouelhassan

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Post by OsamaAbouelhassan » August 11, 2018, 10:08 am
Muawwiz wrote:
We always don't have blackmarket items with us , you never played in a criminal skin nor you have ever done any cophunt so you have no idea about this. We can't shock 6 times in a row , our shockgun recharges too. About that that we can run while being cuffed so please improve your SOC. Swat always play in team , if they 3 or less they carry cops with them to take help with them. You have shock gun bomb now which disables shocks for 30 seconds. 30 seconds are good for tazing , cuffing and dragging a suspect.
Recharging of Shock gun is indeed is not like tazer .. I never ever tazed a suspect 3 times and cool down started without him shocking me over and over .. it maybe has a cool down but it isn't like tazer ..

Now, this suggestion doesn't critisize shocks, but critisises the whole criminal features and absence of equality between cops and robbers. Don't say we don't have .. it's you who doesn't have black market items ..

Now I'm not talking about SWAT specifically, however let's talk about SWAT .. SWAT is the hardest leo type with respect to the game play .. taking a suspect to jail has many obstacles whether rammers, abusers, other wanteds helping release the dragged suspect, dragged suspect breaking cuffs .. etc etc etc .. Teaming is not option, it's a rule and I find it really in favor of the members .. and guess what, we have nothing more than a regular cop but the road block and vehicles, and don't tell me we have a bomb, this is not a bomb, this nerfed bomb won't save our asses from shocks, helibladers, vortex .. etc .. see for yourself how useless it is in a riot in LSA or anywhere else ..

As for myself, I know my abilities and I'm telling my SOC aren't bad but I'm not supposed to /taze /cuff then holding /cuff steady in case he breaks cuffs then he runs away while cuffed then I run after him to /drag, I do it but it says he isn't close enough .. too much useless effort .. this is impossible when you're under pressure like getting shots from another criminal or whatever.
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VenoM

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Post by VenoM » August 11, 2018, 10:52 am
OsamaAbouelhassan wrote:
Muawwiz wrote:
We always don't have blackmarket items with us , you never played in a criminal skin nor you have ever done any cophunt so you have no idea about this. We can't shock 6 times in a row , our shockgun recharges too. About that that we can run while being cuffed so please improve your SOC. Swat always play in team , if they 3 or less they carry cops with them to take help with them. You have shock gun bomb now which disables shocks for 30 seconds. 30 seconds are good for tazing , cuffing and dragging a suspect.
Recharging of Shock gun is indeed is not like tazer .. I never ever tazed a suspect 3 times and cool down started without him shocking me over and over .. it maybe has a cool down but it isn't like tazer ..

Now, this suggestion doesn't critisize shocks, but critisises the whole criminal features and absence of equality between cops and robbers. Don't say we don't have .. it's you who doesn't have black market items ..

Now I'm not talking about SWAT specifically, however let's talk about SWAT .. SWAT is the hardest leo type with respect to the game play .. taking a suspect to jail has many obstacles whether rammers, abusers, other wanteds helping release the dragged suspect, dragged suspect breaking cuffs .. etc etc etc .. Teaming is not option, it's a rule and I find it really in favor of the members .. and guess what, we have nothing more than a regular cop but the road block and vehicles, and don't tell me we have a bomb, this is not a bomb, this nerfed bomb won't save our asses from shocks, helibladers, vortex .. etc .. see for yourself how useless it is in a riot in LSA or anywhere else ..

As for myself, I know my abilities and I'm telling my SOC aren't bad but I'm not supposed to /taze /cuff then holding /cuff steady in case he breaks cuffs then he runs away while cuffed then I run after him to /drag, I do it but it says he isn't close enough .. too much useless effort .. this is impossible when you're under pressure like getting shots from another criminal or whatever.
I would you suggest you to play in criminal skin and do some cophunts.
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StephenKelly

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Post by StephenKelly » August 11, 2018, 11:10 am
Arresting now requires some thought and skill which is exactly how it should be

The server used to be 50/50 between cops and criminals but due to the ability to instantly ar someone criminals could only move in groups which ruined gameplay and drastically reduced peoples ambition to play as a criminal altogether

It's common now for there to be 30+ LEO
all hunting 1-3 criminals

If you can't arrest players, maybe it's time to adapt to the new environment and practice since arresting isn't going to get any easier

Believe it or not, criminals are still at a disadvantage. The new updates made it so there is more incentive to play as a criminal which is exactly what we wanted

Instead of complaining that you didn't get your way, try improving your skills and use different tactics to catch criminals

Thanks for the suggestion
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