Bring the balance back..[DENIED]
Posted: August 11, 2018, 7:59 am
Your name: [Lsrcr[Osama
Suggestion headline: Bring the balance between cops and robbers again. Firstly, I wonder why cops can taze 3 times with a cool down in between while robbers shock 6 time? I understand this cool down is somehow fair since shocks are limited while tazing isn't but what's not fair is being shocked to death every time, I get shocked, I can't cuff, my taze cools down, I lose health and I get shot to death (which most likely takes place with 4 shots of Sawnoff) and there is no way I can avoid this at all. So, this needs some enhancement, either make cops immune to damage for a short while after shocks or allow cuffing while shocked, I'm not sure what's best but the current system is way too unfair.
Secondly, cuffing, cuff range decreased, wanteds run while cuffed, wanteds are able to shock while cuffed and of course attempting to break cuffs, being skilled will get you no where with this available to each single wanted, furthermore, as a SWAT, dragging has become way harder with the current /cuff and /drag range.
Importance of suggestion: 10/10
Why should it be accepted: I'm not the best but I'm sure this isn't an issue with my skills but the game play itself, black market gave criminals features and abilities which they never thought were possible. They could be a bit expensive but robbers get way more than that by robbing killed enforcers which has become quite easy now.
Suggestion headline: Bring the balance between cops and robbers again. Firstly, I wonder why cops can taze 3 times with a cool down in between while robbers shock 6 time? I understand this cool down is somehow fair since shocks are limited while tazing isn't but what's not fair is being shocked to death every time, I get shocked, I can't cuff, my taze cools down, I lose health and I get shot to death (which most likely takes place with 4 shots of Sawnoff) and there is no way I can avoid this at all. So, this needs some enhancement, either make cops immune to damage for a short while after shocks or allow cuffing while shocked, I'm not sure what's best but the current system is way too unfair.
Secondly, cuffing, cuff range decreased, wanteds run while cuffed, wanteds are able to shock while cuffed and of course attempting to break cuffs, being skilled will get you no where with this available to each single wanted, furthermore, as a SWAT, dragging has become way harder with the current /cuff and /drag range.
Importance of suggestion: 10/10
Why should it be accepted: I'm not the best but I'm sure this isn't an issue with my skills but the game play itself, black market gave criminals features and abilities which they never thought were possible. They could be a bit expensive but robbers get way more than that by robbing killed enforcers which has become quite easy now.
