Admin mode suspects [ACCEPTED]

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Robin

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Post by Robin » March 30, 2019, 12:21 pm
Your name: Robin
Suggestion headline: Admin mode suspects
Importance of suggestion: yes
Why should it be accepted:
Simply disallow Admins to be wanted whilst in Admin mode, this is EXTREMELY annoying for Hydras as we're chasing the most wanted, who's in admin mode.
The easiest and simplest solution is preventing admins to not get wanted at all (script-wise) whilst they commit any crime.
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ackman

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Post by ackman » March 30, 2019, 12:57 pm
Nothing much to say, +1
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Mr.Nightmare

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Post by Mr.Nightmare » March 30, 2019, 10:52 pm
This is more of a bug fix so I'm positive on it.

Nyut

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Post by Nyut » March 31, 2019, 7:05 am
Kind of expecting this to show up sooner or later. Basically it is kind of unfair for LEOs to chase someone who is basically immortal and cannot be touched, and i understand if some people would like it to be removed. But seeing it from the Administrator perspective, you really can't remove it can you? What if there's some report about a cheater/hacker when they're in the middle of being wanted? What if someone needs help because they're being chased by deathmatcher or needs help regarding the server when they're being wanted? Those two are just example of what being "green" when wanted means. It's so they can take care of a report or help someone in need without the LEOs being "oh he's abusing his power blablabla". UNLESS if one's decided to use it for fun (ex. playing around with friends) and didn't turn it off later on, now that's a disadvantage for the LEOs. My case? I'm Neutral on this. I suggest implement a rule for administrators instead of removing it completely.
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Ducati.

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Post by Ducati. » March 31, 2019, 7:29 am
Nyut wrote:
Kind of expecting this to show up sooner or later. Basically it is kind of unfair for LEOs to chase someone who is basically immortal and cannot be touched, and i understand if some people would like it to be removed. But seeing it from the Administrator perspective, you really can't remove it can you? What if there's some report about a cheater/hacker when they're in the middle of being wanted? What if someone needs help because they're being chased by deathmatcher or needs help regarding the server when they're being wanted? Those two are just example of what being "green" when wanted means. It's so they can take care of a report or help someone in need without the LEOs being "oh he's abusing his power blablabla". UNLESS if one's decided to use it for fun (ex. playing around with friends) and didn't turn it off later on, now that's a disadvantage for the LEOs. My case? I'm Neutral on this. I suggest implement a rule for administrators instead of removing it completely.
^
I am same!

Robin

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Post by Robin » March 31, 2019, 7:39 am
Nyut wrote:
Kind of expecting this to show up sooner or later. Basically it is kind of unfair for LEOs to chase someone who is basically immortal and cannot be touched, and i understand if some people would like it to be removed. But seeing it from the Administrator perspective, you really can't remove it can you? What if there's some report about a cheater/hacker when they're in the middle of being wanted? What if someone needs help because they're being chased by deathmatcher or needs help regarding the server when they're being wanted? Those two are just example of what being "green" when wanted means. It's so they can take care of a report or help someone in need without the LEOs being "oh he's abusing his power blablabla". UNLESS if one's decided to use it for fun (ex. playing around with friends) and didn't turn it off later on, now that's a disadvantage for the LEOs. My case? I'm Neutral on this. I suggest implement a rule for administrators instead of removing it completely.
Turn on admin mode -> set wanted level to 0
Turn off admin mode again -> set back wanted level.

Easy fix, no disadvantage for anyone.
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Nyut

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Post by Nyut » March 31, 2019, 7:42 am
Robin wrote:
Nyut wrote:
Kind of expecting this to show up sooner or later. Basically it is kind of unfair for LEOs to chase someone who is basically immortal and cannot be touched, and i understand if some people would like it to be removed. But seeing it from the Administrator perspective, you really can't remove it can you? What if there's some report about a cheater/hacker when they're in the middle of being wanted? What if someone needs help because they're being chased by deathmatcher or needs help regarding the server when they're being wanted? Those two are just example of what being "green" when wanted means. It's so they can take care of a report or help someone in need without the LEOs being "oh he's abusing his power blablabla". UNLESS if one's decided to use it for fun (ex. playing around with friends) and didn't turn it off later on, now that's a disadvantage for the LEOs. My case? I'm Neutral on this. I suggest implement a rule for administrators instead of removing it completely.
Turn on admin mode -> set wanted level to 0
Turn off admin mode again -> set back wanted level.

Easy fix, no disadvantage for anyone.
Now i like that, could be implemented instead of making a rule.
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Robin

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Post by Robin » March 31, 2019, 8:02 am
Nyut wrote:
Robin wrote:
Nyut wrote:
Kind of expecting this to show up sooner or later. Basically it is kind of unfair for LEOs to chase someone who is basically immortal and cannot be touched, and i understand if some people would like it to be removed. But seeing it from the Administrator perspective, you really can't remove it can you? What if there's some report about a cheater/hacker when they're in the middle of being wanted? What if someone needs help because they're being chased by deathmatcher or needs help regarding the server when they're being wanted? Those two are just example of what being "green" when wanted means. It's so they can take care of a report or help someone in need without the LEOs being "oh he's abusing his power blablabla". UNLESS if one's decided to use it for fun (ex. playing around with friends) and didn't turn it off later on, now that's a disadvantage for the LEOs. My case? I'm Neutral on this. I suggest implement a rule for administrators instead of removing it completely.
Turn on admin mode -> set wanted level to 0
Turn off admin mode again -> set back wanted level.

Easy fix, no disadvantage for anyone.
Now i like that, could be implemented instead of making a rule.
My intention wasn’t really to make a rule, I worded it wrongly.

Admins should be able to get off gameplay and get to ‘work’ whenever they like and shouldn’t be limited.
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Crazymix

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Post by Crazymix » March 31, 2019, 9:09 am
ackman wrote:
Nothing much to say, +1
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JohnCarer

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Post by JohnCarer » March 31, 2019, 11:12 am
It's strictly forbidden to use any admin commands in combat state. We never had an issue with this before but if you noticed it please take the approproiate stepes.

However, I will forward this suggestion to devs.
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