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Richano wrote:I still say this is dumb. There's 100 other issues with balance at the moment, and removing skins is just such a low damn priority. Sounds more like a case of whining about tiny problems to ignore the bigger ones because bigger changes would negatively effect their dueling abilities.Karu_Tepes wrote:Rather just see them set all skins to the same default animations/speeds, which I know can be done. And the tiny advantage anyone would gain is simply not enough to be deemed unfair. We need to nerf sawnoffs and drugs, not which skins people can use.Unfortunately, we can only set all the skins to the same walking/running animation regardless of their speed and turn timings. The skins would still keep their turning speeds, which is why this suggestion was made as I can see.



Karu_Tepes wrote:Listen, there are many players who like to play with the fast skin, and I am one of them, so if the fast skin is removed, it will not be a good solution. The situation will become better if the fast skin to army is added, This will make both parties satisfied.Richano wrote:I still say this is dumb. There's 100 other issues with balance at the moment, and removing skins is just such a low damn priority. Sounds more like a case of whining about tiny problems to ignore the bigger ones because bigger changes would negatively effect their dueling abilities.Karu_Tepes wrote:Rather just see them set all skins to the same default animations/speeds, which I know can be done. And the tiny advantage anyone would gain is simply not enough to be deemed unfair. We need to nerf sawnoffs and drugs, not which skins people can use.Unfortunately, we can only set all the skins to the same walking/running animation regardless of their speed and turn timings. The skins would still keep their turning speeds, which is why this suggestion was made as I can see.
Abstract wrote:just play the game without nitpicking every little thing... if a skin is faster so what? use it when you're a criminal.If it doesn't require so much effort form whoever going to work on this, and as you can see that many players are not happy about it, so why not ?
i get along fine as an army member fighting against fast skins.
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Abstract wrote:just play the game without nitpicking every little thing... if a skin is faster so what? use it when you're a criminal.^
i get along fine as an army member fighting against fast skins.
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Karu_Tepes wrote: I still say this is dumb. There's 100 other issues with balance at the moment, and removing skins is just such a low damn priority. Sounds more like a case of whining about tiny problems to ignore the bigger ones because bigger changes would negatively effect their dueling abilities.
Karu_Tepes wrote:We need to nerf sawnoffs and drugs, not which skins people can use.Okay listen, it actually sounds more like you've got a problem with 2 shot in general. Don't forget that this isn't a real roleplay server, it is semi-roleplay with deathmatch abilities. Yes I get your point, you don't like this schema, since most of the time you RP. But I just wanna remind you, back when sniper c-bug got removed, they stated that 2-shot was here since the beginning and will ever be.
ABo3ZaT wrote: Listen, there are many players who like to play with the fast skin, and I am one of them, so if the fast skin is removed, it will not be a good solution. The situation will become better if the fast skin to army is added, This will make both parties satisfied.Yea, that would absolutely destroy the gameplay even more. Then we're gonna all just run around with fast skins, and people like mechanics/swats would be just fucked in fights all day.
e.e wrote:This is what I meant to put fast skin in each of the sections like mechanics/swats/army to keep the game in balance but if the fast skin is removed from the game completely it will make some players angry I suggest that fast skin be added in all sections like mechanics/ swats/army that's it.Karu_Tepes wrote: I still say this is dumb. There's 100 other issues with balance at the moment, and removing skins is just such a low damn priority. Sounds more like a case of whining about tiny problems to ignore the bigger ones because bigger changes would negatively effect their dueling abilities.Karu_Tepes wrote:We need to nerf sawnoffs and drugs, not which skins people can use.Okay listen, it actually sounds more like you've got a problem with 2 shot in general. Don't forget that this isn't a real roleplay server, it is semi-roleplay with deathmatch abilities. Yes I get your point, you don't like this schema, since most of the time you RP. But I just wanna remind you, back when sniper c-bug got removed, they stated that 2-shot was here since the beginning and will ever be.
Also I was one of the guys who used sniper c-bug very much and needed also to adapt. It nerfed my gameplay, still I'm as good as before. The thing is, a good player will always be a good player, no matter how the gameplay changes.
Back then at one point, I supported the suggestion to remove sawn's. But if they wanted to make the server more roleplayish, then they should have also implemented things like the silencer-tazer which was also in discuss, what happened? It never got introduced, instead we're still here typing commands for things like that.
If I personally already struggle to kill these people, I don't wanna know how it feels for others. This suggestion isn't only for me to get an advantage, it is to make things more equal. Did you ever fight someone with high ping, drugs, and a fast skin? If you did, you would understand the problem.
ABo3ZaT wrote: Listen, there are many players who like to play with the fast skin, and I am one of them, so if the fast skin is removed, it will not be a good solution. The situation will become better if the fast skin to army is added, This will make both parties satisfied.Yea, that would absolutely destroy the gameplay even more. Then we're gonna all just run around with fast skins, and people like mechanics/swats would be just fucked in fights all day.
turn around and shoot without aiming and kill them
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