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March 13, 2025, 5:42 pmAlessandro wrote: It should be shared with the faction leader first, and then forwarded to the senior if they approve it.I've already shared this with my leaders, and I get what you're saying. But my point is that when taking a hit, you could use the /pghide command to stay hidden. Once you take him down, you'd appear on the map again since you'd have a wanted level. This wouldn’t make SWAT’s job harder it would just add a bit of strategy to the process. The idea is to make things more efficient, not to avoid responsibilities.
I believe it wouldn’t be appropriate to have command like SWAT /SMH to hide from the map, as this command is intended for a specific reason: to keep the city clean from criminals, which is part of S.W.A.T duties

March 13, 2025, 5:42 pmAlessandro wrote: It should be shared with the faction leader first, and then forwarded to the senior if they approve it.It was shared with me. Personally, I'll take just about any update that levels the playing field. SWAT has cool commands, Army has OP vehicles, and what does Pagati have? That's right, nothing. Aside from a few minimissions, Pagati has nothing to give us an edge in a fight like the other two official factions.
I believe it wouldn’t be appropriate to have command like SWAT /SMH to hide from the map, as this command is intended for a specific reason: to keep the city clean from criminals, which is part of S.W.A.T duties

Ritz Online
March 14, 2025, 6:53 amRitz wrote: +1 , I think this already been suggested before and accepted, maybe there is just no dev have time to code it and give Pagati update(s)it seems like no developer has had the time to work on it yet. Maybe that's why Pagati hasn’t received any updates related to it.

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