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Crimson Online
December 28, 2025, 12:39 amTheNinjaWizzard wrote:You are talking like we are playing in 2016 with 50+ players, wake up. We literally have 3 cophunters with 3+ swat members. SWAT SSB could work the way you are talking if the users were like their elder swat members, current swat member who's abusing this feature are idiots, abusing this powerful feature on only 1 criminal to make it unfair for them and we can't ignore the fact that swat has OP cuff range. You couldn't imagine who bad can it be, 3 swat members using all their ssb for a cophunt of 3. By the way, Cophunters are getting outnumbered by swat, this is not like old days buddy, we barely have 15players average and leos are usually 70% of them including swat and armies.Spoiler: show

Crimson Online
December 28, 2025, 12:38 amThorax wrote:SSB become unfair lately when some idiots got it, imagine using a powerful feature like SSB on a single criminal when you can even get him without using anything. When it was added to swat, true users know how to deal with criminals and not waste and make the gameplay for the criminals unfair. I'm not SWAT member i assume SSB was made for a team and to counter a cophunt not to waste and make the gameplay unfair. And trust me, if you guys stop abusingSpoiler: show


December 28, 2025, 12:42 amKaru_Tepes wrote:regarding the unwanted hitmen we move to the bug section, not the suggestions, all u should do when u realize there is a chase and a SSB usage, don't interrupt to not get affected by it, till the bug get fixed.December 28, 2025, 12:38 amThorax wrote: the whole suggestion is written by a criminal's POV after losing,I would like you to go back to my post where I said someone used it AGAINST ME, when I was UNWANTED.
so the solution is to remove or limit the SSB because some assholes don't like getting caught? and using a SWAT feature for its real purpose is called "abuse"? interesting
to clear it up, the majority of the SSB usage exists as a defensive feature used under pressure situations to avoid dying and to safely handle suspects.
"you can say in rules you can use SSB only when there is 4+ criminals" following this idea, if a SWAT member faced 2 or 3 crims, what should he do? accept death because the rule says that the number is not enough to use the SSB? (that's when pussy criminals gameplay forces the SWAT member into no-solution situations) lmao
if the SSB was truly unfair, it would never been added to SWAT, but this feature has been part and existed too many years already. and suddenly now its a problem and abuse?
doesn't make sense at all.
all this bullshit is just so you keep enjoy hunting SWAT freely without limits, nah.
Using the SSB against criminals is fine by me, that's the purpose of it. Do I like it being used against only me? Not really, touch unfair, but against 3+ users it's entirely game and I see no issue in it being deployed that way. My issue is solely in that UNWANTED HITMEN can be affected by the SSB, and the user who used it against me, a single player (I did not have any backup at the time) when I was unwanted so he could escape.

December 28, 2025, 12:58 amThorax wrote:Thorax, please do not embarrass yourself in an attempt to justify an issue again...December 28, 2025, 12:42 amKaru_Tepes wrote:regarding the unwanted hitmen we move to the bug section, not the suggestions, all u should do when u realize there is a chase and a SSB usage, don't interrupt to not get affected by it, till the bug get fixed.December 28, 2025, 12:38 amThorax wrote: the whole suggestion is written by a criminal's POV after losing,I would like you to go back to my post where I said someone used it AGAINST ME, when I was UNWANTED.
so the solution is to remove or limit the SSB because some assholes don't like getting caught? and using a SWAT feature for its real purpose is called "abuse"? interesting
to clear it up, the majority of the SSB usage exists as a defensive feature used under pressure situations to avoid dying and to safely handle suspects.
"you can say in rules you can use SSB only when there is 4+ criminals" following this idea, if a SWAT member faced 2 or 3 crims, what should he do? accept death because the rule says that the number is not enough to use the SSB? (that's when pussy criminals gameplay forces the SWAT member into no-solution situations) lmao
if the SSB was truly unfair, it would never been added to SWAT, but this feature has been part and existed too many years already. and suddenly now its a problem and abuse?
doesn't make sense at all.
all this bullshit is just so you keep enjoy hunting SWAT freely without limits, nah.
Using the SSB against criminals is fine by me, that's the purpose of it. Do I like it being used against only me? Not really, touch unfair, but against 3+ users it's entirely game and I see no issue in it being deployed that way. My issue is solely in that UNWANTED HITMEN can be affected by the SSB, and the user who used it against me, a single player (I did not have any backup at the time) when I was unwanted so he could escape.
as for the usage of the SSB against single suspect, scroll up in others saying u can find that there is something called The Black Market, and there are items meant specifically for the SSB, the jammer, cop bat at the exact time when he gets close to u while u're frozen by it, to freeze him back, all u should do is to offer some professionalism to escape or avoid being chased by the SSB.

December 28, 2025, 12:38 amThorax wrote: the whole suggestion is written by a criminal's POV after losing,This suggestion isn’t about hating SWAT as a faction, it’s about fact that any mechanic with zero cooldown is a broken mechanic.
so the solution is to remove or limit the SSB because some assholes don't like getting caught? and using a SWAT feature for its real purpose is called "abuse"? interesting
to clear it up, the majority of the SSB usage exists as a defensive feature used under pressure situations to avoid dying and to safely handle suspects.
"you can say in rules you can use SSB only when there is 4+ criminals" following this idea, if a SWAT member faced 2 or 3 crims, what should he do? accept death because the rule says that the number is not enough to use the SSB? (that's when pussy criminals gameplay forces the SWAT member into no-solution situations) lmao
if the SSB was truly unfair, it would never been added to SWAT, but this feature has been part and existed too many years already. and suddenly now its a problem and abuse?
doesn't make sense at all.
all this bullshit is just so you keep enjoy hunting SWAT freely without limits, nah.
December 28, 2025, 1:41 amTheNinjaWizzard wrote: As a S.W.A.T. Member I don't meant to be biased but I will defend the usage of SSB, this isn't the first time a suggestion has been posted to nerf SSB and it certainly won't be the last, sure as Cover mentioned we also have other weapons like the increased cuff range, but that doesn't do us a whole lot, when it comes to having a taze/shock battle between a S.W.A.T. member and a criminal, S.W.A.T. is usually the first having to taze, and at the end our tazer runs out first and the criminal is able to get away, not to mention having taze ref, making it so that we use our taze first, as well as it being reflected upon us making it pretty much one sided, and as for the drone, it can only be used for such high ranks that even I haven't unlocked it even after being for over 2 years, while that is no excuse because I am very inactive when it comes to S.W.A.T. but seeing other members use it, it doesn't do much from what I've seen, and for /smh command, used it a bunch and it does work sometimes, but most of the time you are easily caught by other criminals, even if you use a helicopter to hide at a discreet location and use a sniper from far away, you can't do much with the element of surprise as most of the time you will get gunned down, sure it does work but it has a 15 minute cooldown and when it comes to close combat it is useless. The reason we use SSB the most is because it is the most efficient, hands down. With over 2 years of experience I've tried to use all the S.W.A.T. tactics, and none of them work as efficient as the SSB, even /swclimb is useless, most of the time you fail because the building is so high, if you want us to use other tactics and not spam SSB then buff the other mechanics because they are only used at very specific situations that rarely happen.
While on the other hand, criminals have taze ref, which is guaranteed upon a taze, cuff kit which has high chance of /bc, SSB jammer, all these that are guaranteed to efficiently work against us and serve as perfect counters. Saying SSB is unfair, it was never meant to be fair, you think that law enforcement gives a shit about making it fair for criminals? No, they will use anything to arrest you. And it's not like arresting does anything nowadays, everyime I arrest someone they instant /usejailcard and /kill and spawn in their house somewhere in idlewood or lsa and /dweap and instantly fully restock and go wanted again, complaining that you get arrested once per sometime because most of the time S.W.A.T. is constantly dying due to getting outnumbered, and we only spawn in our base where we have to regear and drive back from our far away base. Stop crying about getting SSB'd as a single target when all you do is camp with snipers on high ground, and once you get low go hide and spam /takedrugs 25 or have a team of 5 on top of an infernus with nitro, or sit at the jefferson motel and wait there with chainsaws or hide behind the hallway, I can name several pussy strategies that you guys use that is completely unfair and near impossible for us to counter. You have your unfair advantages we have ours, just cause you die and your "fun" is ruined when 90% of the time you use the same bullshit strategies to kill us, doesn't mean we deserve a nerf.
playing Swat against group ofcriminals is a nightmare and the rest of your kit is basically garbage. Nobody is denying that you you should not have strong tools, but "this other thing is broken" isn't a valid excuse for SSB having zero cooldown.Nobody said the SSB isn't powerful, it's definitely overpowered because it's meant to be, it's meant to be used against several criminals at a time to freeze your character for a few seconds so that we have time to cuff you and even then there is still not much time especially with how long the animation is. However after the nerf there has been no rules for the SSB saying that we cannot use it on only one criminal, there has been an exact previous suggestion like this to nerf SSB and they didn't, what makes you think they will now?
If your only way to win is a literal freeze player exploit, that just proves the game balance is cooked,buff the taser, fix the swat drone, whatever,but infinite bomb spam is just lazy mechanics. Comparing a 3 minute cooldown command to a zero-second spammable bomb is crazy.
If the roles were reversed and criminal had a zero cooldown shock gun, you'd be on the forums in five minutes. You want a buff for your other gear ,Fine but dont act like spamming a broken button makes you pro.

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