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NotAnAdmin wrote:Thanks for the replies guys. I made the n > 0 and n < 1 for the kind of people who have around 5.000.000 in the bank, thus robbing them would only fetch 50.000. We can change the scale for different amounts, for eg. If a person has 20.000.000, in his case, n > 0 and n < 0.25 or 0.5. Yeah, it seems screwed up robbing 1% from an account with a billion. Thanks for the replies tho, guys. Appreciate them.IF I ROB VIC I GONNA GET 20M WEW

NotAnAdmin wrote:Thanks for the replies guys. I made the n > 0 and n < 1 for the kind of people who have around 5.000.000 in the bank, thus robbing them would only fetch 50.000. We can change the scale for different amounts, for eg. If a person has 20.000.000, in his case, n > 0 and n < 0.25 or 0.5. Yeah, it seems screwed up robbing 1% from an account with a billion. Thanks for the replies tho, guys. Appreciate them.Quite the opposite though, and by the way, what did you mean about using n, multiplier/ ratio or the percentage itself, more than 0 but less than 1%?
Naruk wrote:Actually, what I meant was the value of n would decrease as the bank balance goes higher, and increase as it goes lower. Your example perfectly states my thoughts.NotAnAdmin wrote:Thanks for the replies guys. I made the n > 0 and n < 1 for the kind of people who have around 5.000.000 in the bank, thus robbing them would only fetch 50.000. We can change the scale for different amounts, for eg. If a person has 20.000.000, in his case, n > 0 and n < 0.25 or 0.5. Yeah, it seems screwed up robbing 1% from an account with a billion. Thanks for the replies tho, guys. Appreciate them.Quite the opposite though, and by the way, what did you mean about using n, multiplier/ ratio or the percentage itself, more than 0 but less than 1%?
Opposite in a sense that the greater the money you have, the smaller the scale of th money able to be robbed, but put a minimum scale, you wouldnt want to rob Trix's bank account for 5$. So yeah that's the concept, the lesser the money you have, the greater the scale, if someone has 50k, and u tryna rob em, u coould pick everything, whole 50k

NotAnAdmin wrote:Lol sorry, I thought you wrote 2,000,000. Its actually 20m lewlNaruk wrote:Actually, what I meant was the value of n would decrease as the bank balance goes higher, and increase as it goes lower. Your example perfectly states my thoughts.NotAnAdmin wrote:Thanks for the replies guys. I made the n > 0 and n < 1 for the kind of people who have around 5.000.000 in the bank, thus robbing them would only fetch 50.000. We can change the scale for different amounts, for eg. If a person has 20.000.000, in his case, n > 0 and n < 0.25 or 0.5. Yeah, it seems screwed up robbing 1% from an account with a billion. Thanks for the replies tho, guys. Appreciate them.Quite the opposite though, and by the way, what did you mean about using n, multiplier/ ratio or the percentage itself, more than 0 but less than 1%?
Opposite in a sense that the greater the money you have, the smaller the scale of th money able to be robbed, but put a minimum scale, you wouldnt want to rob Trix's bank account for 5$. So yeah that's the concept, the lesser the money you have, the greater the scale, if someone has 50k, and u tryna rob em, u coould pick everything, whole 50k
NotAnAdmin wrote:Thanks for the replies guys. I made the n > 0 and n < 1 for the kind of people who have around 5.000.000 in the bank, thus robbing them would only fetch 50.000. We can change the scale for different amounts, for eg. If a person has 20.000.000, in his case, n > 0 and n < 0.25 or 0.5. Yeah, it seems screwed up robbing 1% from an account with a billion. Thanks for the replies tho, guys. Appreciate them.Hy , dude I really liked your suggestion , but If every one starts to starts to rob and fetch 50.000 from one's account , I don't think Their will be any money left ...
Kaosx234 wrote:I'm neutral on this suggestion since everyone will spawn as a Hacker instead of any other skill. The idea sounds really nice.Yeah everyone would spawn, but they'd get bored sooner or later so it would probably be normal.
If successful, everyone gets an equal share, and n% of money is robbed from Energ's account, wherein n > 0 && n < 1.I know what you wanted to say with this, but this isn't just right...

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