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NotAnAdmin wrote:Shouldn't this be in the bugs section?I was thinking about that, but I thought it shouldn't really be a bug, rather just wrongly scripted.
+1
Razer531 wrote:Incorrect script is still considered a bug.NotAnAdmin wrote:Shouldn't this be in the bugs section?I was thinking about that, but I thought it shouldn't really be a bug, rather just wrongly scripted.
+1
The reason I thought that is because, they programmed/scripted(whatever it's called i dont know xD) the way that it won't let you do cmds like /taze /Rob and such because it will say that you are kidnapped and it will keep saying that until someone releases you. Either the kidnapper or someone else. But they forgot to script that it shouldn't only way for not being kidnapped anymore be getting /release-ed, but also, the second way needs to be dying. And they missed that second way. Maybe it's still a bug and I considered putting it in the bugs section, but I thought it isn't really called a bug, but rahter an incorrect script.






Zoroark wrote:So should I ask admins to lock this and put this to bug section?Razer531 wrote:Incorrect script is still considered a bug.NotAnAdmin wrote:Shouldn't this be in the bugs section?I was thinking about that, but I thought it shouldn't really be a bug, rather just wrongly scripted.
+1
The reason I thought that is because, they programmed/scripted(whatever it's called i dont know xD) the way that it won't let you do cmds like /taze /Rob and such because it will say that you are kidnapped and it will keep saying that until someone releases you. Either the kidnapper or someone else. But they forgot to script that it shouldn't only way for not being kidnapped anymore be getting /release-ed, but also, the second way needs to be dying. And they missed that second way. Maybe it's still a bug and I considered putting it in the bugs section, but I thought it isn't really called a bug, but rahter an incorrect script.
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