Remove the toys when sniping

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alber

Alberto
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Post by alber » May 8, 2017, 2:33 pm
Your name: Albert
Suggestion headline:remove the toys when we snipe
Picture: Keep the picture in this
Spoiler: show
Importance of suggestion: 10/10 (Shows how much it would mean to server/players)
Why should it be accepted: Can you remove or disappear the toys for some time when we use sniper because we can't aim good.
And it's hard to remove it each time we need to use sniper.
Thanks
[Lsrcr]Alberto
;)
;)


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Dolk

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Dolk
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Post by Dolk » May 8, 2017, 3:23 pm
I agree. Sometimes when sniping headphones come on the screen and until you'll remove them the suspect escapes.
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Sometimes the wrong choices bring us to the right place

Robin

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Post by Robin » May 8, 2017, 3:32 pm
+1, there's a well-known fix by the SA-MP community over at the SA-MP Forums which works extremely well.
Retired community player 2013-2020
★ Retired LSPD United Chief of Police ★
★ Retired S.A. Army General ★

Spoiler: show
Spoiler: show

Sinner

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Post by Sinner » May 8, 2017, 3:53 pm
This suggestion doesn't even need opinions or votes of anyone, just accept this already. This must be done, it has no disadvantage, only advantage.

Karthik

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[Lsrcr]Karthik
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Post by Karthik » May 8, 2017, 4:44 pm
Dolk wrote:
I agree. Sometimes when sniping headphones come on the screen and until you'll remove them the suspect escapes.
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Johnny

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Post by Johnny » May 8, 2017, 8:51 pm
Clean
+1
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Ty$on

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Post by Ty$on » May 8, 2017, 9:50 pm
Same goes for /helmon, if you're using it you will see the helmet.
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Sonit

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Post by Sonit » May 9, 2017, 5:47 am
+1
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Bobbi

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Post by Bobbi » May 9, 2017, 9:37 am
Maggy wrote:
This suggestion doesn't even need opinions or votes of anyone, just accept this already. This must be done, it has no disadvantage, only advantage.
That's kinda bug though +1.
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Luka

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[Lsrcr]Luka
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Post by Luka » May 9, 2017, 2:27 pm
Dolk wrote:
I agree. Sometimes when sniping headphones come on the screen and until you'll remove them the suspect escapes.
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