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HITMAN_CONTRACT wrote:Or add in systeme 3 tazes are maximum on the same player id,and 3 shocks also is the maximum for shocking same id per 5minutes.-1, you guys are always cophunting and usually throwing over a hundred shocks at a time, then one of you comes nearby and chainsaw kills us
For example the cop can taze player with id (48) 3times per 5minute,and a criminal can shock a law with id(56) 3times per 5minutes,like this it will be balanced,because if you have 6shocks u ll shock and the cop taze u shock again and he taze and keep doing this till u lose all your shocks and he taze you again and he cuff and arrest,if 3 shocks and 3tazes only can be used on same id it will be good.
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GalaxyGeri wrote:You are wrong buddy.Or get cuffed from the other side of the street cause logic.
Criminals can get shock guns, taze reflectors and cop bat, and use them against cops. Taze reflector will taze the cop back when the cop tazes you, shock guns are like tazes, but the cop wont be able to /cuff you when you shock him and cop bat will shock a cop for 6-12 seconds, and you can run away.
If you are skilled and experienced, you can use these features for good and escape from cops.






Indognito wrote:For those of you that are saying that because the black market and black market accessaries exist we shouldn’t improve the taze system.And these items make the criminals op when they're 2+ and the chasing cop is alone
Let’s go through the list
Shock gun: only carries 6 shocks if purchased here, cops have unlimited taze
Cop bat: knocks the cop out, it’s limited and I’m pretty sure there’s a cool down if it can be used more then once but useless against 2 or more cops
Cuff picks: cannot be used on your self since you’re “handcuffed” (even though realistically you can lol)
Taze reflectors: only has 3 and cops don’t go after crims alone often and 2-5 to 1 odds makes this thing virtually useless.
I get you feel this suggestion won’t help the way it is face value (because it will only give crims a slim advantage that wouldn’t make sense) but the tazing system does need to be nerfed due to how often cops use it to get kills on players and some grief the shit out of it lol and shocks do not do it justice since it’s limited vs unlimited.
[Lsrcr]Karthik wrote:Indognito wrote:For those of you that are saying that because the black market and black market accessaries exist we shouldn’t improve the taze system.And these items make the criminals op when they're 2+ and the chasing cop is alone
Let’s go through the list
Shock gun: only carries 6 shocks if purchased here, cops have unlimited taze
Cop bat: knocks the cop out, it’s limited and I’m pretty sure there’s a cool down if it can be used more then once but useless against 2 or more cops
Cuff picks: cannot be used on your self since you’re “handcuffed” (even though realistically you can lol)
Taze reflectors: only has 3 and cops don’t go after crims alone often and 2-5 to 1 odds makes this thing virtually useless.
I get you feel this suggestion won’t help the way it is face value (because it will only give crims a slim advantage that wouldn’t make sense) but the tazing system does need to be nerfed due to how often cops use it to get kills on players and some grief the shit out of it lol and shocks do not do it justice since it’s limited vs unlimited.
Zoroark wrote:the cuff radius should be decreased indeedGalaxyGeri wrote:You are wrong buddy.Or get cuffed from the other side of the street cause logic.
Criminals can get shock guns, taze reflectors and cop bat, and use them against cops. Taze reflector will taze the cop back when the cop tazes you, shock guns are like tazes, but the cop wont be able to /cuff you when you shock him and cop bat will shock a cop for 6-12 seconds, and you can run away.
If you are skilled and experienced, you can use these features for good and escape from cops.
HITMAN_CONTRACT wrote:Or add in systeme 3 tazes are maximum on the same player id,and 3 shocks also is the maximum for shocking same id per 5minutes.
For example the cop can taze player with id (48) 3times per 5minute,and a criminal can shock a law with id(56) 3times per 5minutes,like this it will be balanced,because if you have 6shocks u ll shock and the cop taze u shock again and he taze and keep doing this till u lose all your shocks and he taze you again and he cuff and arrest,if 3 shocks and 3tazes only can be used on same id it will be good.
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