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Medics are govt officers they arent allowed in any case to shoot a criminal its only leos' duty.So...when I was a volunteer EMT, working for a private for profit service with zero government funding or assistants, I was a government agent? Fuck, I want my pension from the eagle then!

Friday wrote:- Make medics immune to taking damage by criminals, if they do try to kill a medic, punish them as normal death-matches are punished. Remove the whole concept of LEO stuff, normal medics can not use /cm but if you spawn as a medic in LSPDU skin, you will have access to /cm, whereas LSPDU only allowed people to spawn as Law Enforcement Officers, people can spawn at the base AS a medic and they do spawn with guns, but, if they try to shoot/defend themselves their weapons get removed as stated above by Crashley. That leaves us with two options, either remove the whole concept of medic being a LEO and dis-allow criminals to damage medics, or, allow medics to use weapons for self-defense as well as /cuff, medics won't be allowed to /ar but they can cuff the criminal for X seconds. WIth ambulance, I don't actually see a reason for not allowing private meds to use ambulance(if they own it) or give a 2-star wanted level to the private medic.Irl criminals do kill those type of people who comes to rescue if you guys wanna be so realistic.

- Make medics immune to taking damage by criminals, if they do try to kill a medic, punish them as normal death-matches are punished. Remove the whole concept of LEO stuff, normal medics can not use /cm but if you spawn as a medic in LSPDU skin, you will have access to /cm, whereas LSPDU only allowed people to spawn as Law Enforcement Officers, people can spawn at the base AS a medic and they do spawn with guns, but, if they try to shoot/defend themselves their weapons get removed as stated above by Crashley. That leaves us with two options, either remove the whole concept of medic being a LEO and dis-allow criminals to damage medics, or, allow medics to use weapons for self-defense as well as /cuff, medics won't be allowed to /ar but they can cuff the criminal for X seconds. WIth ambulance, I don't actually see a reason for not allowing private meds to use ambulance(if they own it) or give a 2-star wanted level to the private medic.Both of those are correct. Removing medics as LEOs would just need an announcement of it and updating the rules, while allowing the use of guns and such would require an entire coding nightmare. And in the second post, which is the update, I explained what is likely the reason, which is the code. It's set for LEOs, and private medics are not and never were considered, LEOs, so it causes them to become wanted

Lost_Soul wrote:A messy script?
Both of those are correct. Removing medics as LEOs would just need an announcement of it and updating the rules, while allowing the use of guns and such would require an entire coding nightmare. And in the second post, which is the update, I explained what is likely the reason, which is the code. It's set for LEOs, and private medics are not and never were considered, LEOs, so it causes them to become wanted

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