
Moderators: Suggestions helpers, Developers
BeaTen. wrote:Uzzwal. wrote:Actually SWAT Bomb wasn't and isn't necessary for SWAT at all, First of all SWAT is team Faction with lot of special equipments.It wouldn't be necessary if there would be no black market. Personally I find army's tank wayyy more OP than SWAT bomb, if you know how to use it, then a group of cophunters don't stand a chance against it, but it doesn't send you to jail so people don't have problem with it, instead they say bomb is OP because it eventually results in them going to jail.
Once SWAT comes chasing you or us, There's 99.9% chance of being dragged. If SWAT members are active and teaming up, In no time Server Civilians gets white and needs to wait for someone to commit crime again. So it doesn't balance the gameplay. Except SWAT Bomb, SWAT still has lot of advantages. So i just think something must be done here.

BeaTen. wrote:So in short you literally believe that Army tank is overpowered but SWAT bomb isn't/ Army Tank is very slow and player can easily run in mean while. Army tank cannot even enter tunnel from Market nor it could be driven over the stairs.Uzzwal. wrote:Actually SWAT Bomb wasn't and isn't necessary for SWAT at all, First of all SWAT is team Faction with lot of special equipments.It wouldn't be necessary if there would be no black market. Personally I find army's tank wayyy more OP than SWAT bomb, if you know how to use it, then a group of cophunters don't stand a chance against it, but it doesn't send you to jail so people don't have problem with it, instead they say bomb is OP because it eventually results in them going to jail.
Once SWAT comes chasing you or us, There's 99.9% chance of being dragged. If SWAT members are active and teaming up, In no time Server Civilians gets white and needs to wait for someone to commit crime again. So it doesn't balance the gameplay. Except SWAT Bomb, SWAT still has lot of advantages. So i just think something must be done here.



BeaTen. wrote:The Rhino is way too slow, you’ll never catch a group of cop hunters unless they take a wrong turn and go to you instead of the way around.Uzzwal. wrote:Actually SWAT Bomb wasn't and isn't necessary for SWAT at all, First of all SWAT is team Faction with lot of special equipments.It wouldn't be necessary if there would be no black market. Personally I find army's tank wayyy more OP than SWAT bomb, if you know how to use it, then a group of cophunters don't stand a chance against it, but it doesn't send you to jail so people don't have problem with it, instead they say bomb is OP because it eventually results in them going to jail.
Once SWAT comes chasing you or us, There's 99.9% chance of being dragged. If SWAT members are active and teaming up, In no time Server Civilians gets white and needs to wait for someone to commit crime again. So it doesn't balance the gameplay. Except SWAT Bomb, SWAT still has lot of advantages. So i just think something must be done here.
Faraon78910 wrote: add limit to amount of bombs you can take in one life (2 would seem alright)I see this as only solution that makes sense and would make both sides satisfied
add cooldown on suspect, for example if X player uses swat bomb on me, other players cant use swat bomb for 5 minutes on me. decrease cd if used on more suspects while also used on me
by Faraon78910 » August 8, 2019, 1:41 pmIronic that you only see your solution as the solution. This is a complex issue. We need ideas, not self egotistical gloating. Your idea is not the only possible one. Also, it's pretty bad.
Faraon78910 wrote :
add limit to amount of bombs you can take in one life (2 would seem alright)
add cooldown on suspect, for example if X player uses swat bomb on me, other players cant use swat bomb for 5 minutes on me. decrease cd if used on more suspects while also used on me
I see this as only solution that makes sense and would make both sides satisfied
vote on this

Users browsing this forum: No registered users and 1 guest