Avoiding stolen criminals from other LEO

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Hawk

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Post by Hawk » June 28, 2016, 8:56 am
Your name: Hawk
Suggestion headline: Avoid stealing suspects from all LEO
Importance of suggestion: 8/10
Why should it be accepted: Being swat/leo requires much more effort to drag a suspect instead of just simply arresting. I think it is unfair that after a long chase, a cop/army emerges and simply arrests the SWAT's /leosuspect.
How: To do this, I recommend that when an leo tazes or cuffs a suspect, the suspect has an amount of seconds (example a 5 second timer) where he cannot be touched/arrested by any other LEO. Thus, during the timer the criminal is only bound to the Leo.
If a player wishes to have an LEO to arrest, then the timer could be short enough to avoid having the criminal breaking the cuffs.
Last edited by Hawk on June 28, 2016, 11:23 pm, edited 1 time in total.
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Robin

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Post by Robin » June 28, 2016, 9:08 am
Sometimes there's no vehicle and a S.W.A.T. member will ask you to arrest, or there's another suspect dragged already.
-1, not needed at all.
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Hawk

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Post by Hawk » June 28, 2016, 9:11 am
Robin wrote:
Sometimes there's no vehicle and a S.W.A.T. member will ask you to arrest, or there's another suspect dragged already.
-1, not needed at all.
That's why there can perhaps be a short timer. Try to view it from all perspectives first!
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Robin

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Post by Robin » June 28, 2016, 9:14 am
Hawk wrote:
Robin wrote:
Sometimes there's no vehicle and a S.W.A.T. member will ask you to arrest, or there's another suspect dragged already.
-1, not needed at all.
That's why there can perhaps be a short timer. Try to view it from all perspectives first!
If you've seen it from my eyes, it's not needed at all and a quick arrest if required might be required because they might break their cuffs (cheap Chinese S.W.A.T. Cuffs ffs).
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69.

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Post by 69. » June 28, 2016, 6:09 pm
+1, if a swat member asks a cop to arrest they'll just wait 5 seconds for the timer to expire.

5 secs because swat members have good soc.
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Mastro

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Post by Mastro » June 28, 2016, 9:52 pm
If you want that to get implemented, then why not for all LEOs and not just for SWAT members?

You said that SWAT team puts a lot effort to catch a criminal but same obviously applies with the rest ('normal' cops / Army members). Like literally, what is the difference? (Should also mention that SWAT is a faction based on teamwork and that makes it easier for them while cops are usually going solo). As long as you manage to drag a criminal to your vehicle then I doubt a cop will be able to eject this player in order to arrest him/her. If you are talking about pre-dragging part (when you /cuff a suspect) then again, the chances a cop will come to arrest the suspect are low.

Just go for another suspect in case that happen. I faced several cases where I was chasing a criminal for a couple of minutes and when I was about to cuff him/her someone else came and 'stole' the suspect from me. And I forgot to mention, SWAT/Army members are often stealing from Cops, but who cares about that, who talks about that?

After all, all LEOs have the same goals, to either take down a criminal or send him to the jail. Instead of getting annoyed when someone 'steals' (there's no such a word for me) a suspect from you, you should better congratulate him, unless you are a score hunter. That's how it should be.
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Hawk

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Post by Hawk » June 28, 2016, 11:22 pm
Mastro wrote:
If you want that to get implemented, then why not for all LEOs and not just for SWAT members?

You said that SWAT team puts a lot effort to catch a criminal but same obviously applies with the rest ('normal' cops / Army members). Like literally, what is the difference? (Should also mention that SWAT is a faction based on teamwork and that makes it easier for them while cops are usually going solo). As long as you manage to drag a criminal to your vehicle then I doubt a cop will be able to eject this player in order to arrest him/her. If you are talking about pre-dragging part (when you /cuff a suspect) then again, the chances a cop will come to arrest the suspect are low.

Just go for another suspect in case that happen. I faced several cases where I was chasing a criminal for a couple of minutes and when I was about to cuff him/her someone else came and 'stole' the suspect from me. And I forgot to mention, SWAT/Army members are often stealing from Cops, but who cares about that, who talks about that?

After all, all LEOs have the same goals, to either take down a criminal or send him to the jail. Instead of getting annoyed when someone 'steals' (there's no such a word for me) a suspect from you, you should better congratulate him, unless you are a score hunter. That's how it should be.
Indeed buddy you got a point, as cops also get their suspects stolen! I also believe that cops should be treated the same as ither classes! Will edit topic name :)
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e.e

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Post by e.e » June 28, 2016, 11:34 pm
Sorry but no
-1
The thing with Army and swat, theres a rule which says that u're not allowed to steal as an army memer a swat suspect, and as a swat member an army suspect.
Btw I've never seen that someones suspect gets stolen(?)
Also when u team with someone is the thing that u maybe cuff him and ur friend arrests him.

Zoroark

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Post by Zoroark » June 28, 2016, 11:53 pm
I'm going with -1 only because I don't often play as cop alone. For me it's not as fun if I'm not with someone. Sometimes me and the other person would share arrests or troll and mess around.

Not being able to do this would kill the fun.
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Astrl

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Post by Astrl » September 30, 2016, 8:28 pm
[Lsrcr]Robin wrote:
Sometimes there's no vehicle and a S.W.A.T. member will ask you to arrest, or there's another suspect dragged already.
-1, not needed at all.
Robin nailed it.
Suggestion denied, thanks for suggesting tho!
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