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Flameknight wrote:I strongly disagree with this. Medics don't have any kind of protection from criminals, as they are not allowed to harm them in any way for self defense. Now you want to take away the only allowed kind of self defense from medics which doesn't harm criminals. -1Actually I want the perfect reason for -1
LGSM0JReM wrote:The criminals are Overpower and you are talking about the water canon you can escape from it if you are skilled mate They should take care of police for a time because the police doesn't have anything more cuff lol/healme is there and there is no limit set to use that cmd. They can always spam /healme to avoid getting killed.
-1
Milyn wrote:It would be better if we disallow medics-1
from entering the tank
Mastro wrote:Not sure really. Will bring it up but I don't think we will disallow it. We might set a cooldown for /healme.Think about 1 thing I am criminal and I am fighting against cops and a medic came and waters me and the cop easily killed/arrested me. I even have the screenshots of this stuff. I was dueling army he got killed im blast then medic keep watering me until army came again and the army bladed me as I can't do a shit I was being watered for a long. What's the point? Its too annoying. As I have not harmed the medic but he is still watering me to help the cop.
Ducati. wrote:What if a cop shot you with the water canon instead? Would it make a difference?Mastro wrote:Not sure really. Will bring it up but I don't think we will disallow it. We might set a cooldown for /healme.Think about 1 thing I am criminal and I am fighting against cops and a medic came and waters me and the cop easily killed/arrested me. I even have the screenshots of this stuff. I was dueling army he got killed im blast then medic keep watering me until army came again and the army bladed me as I can't do a shit I was being watered for a long. What's the point? Its too annoying. As I have not harmed the medic but he is still watering me to help the cop.
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