Hitman skill rework [ACCEPTED]

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Toast

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Post by Toast » November 13, 2019, 3:26 am
+1 to Snipaxxyy's suggestion along with Mahathir's addition to the suggestion.

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Faraon78910

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Post by Faraon78910 » November 14, 2019, 2:19 pm
At least the hitman class is active now, and by now I mean only when is dollarman online. Hits are very rarely placed anyway (exception when is $man online), and the only way to get a hit is if you 'hurt' someone, so simply be a good citizen and you won't have problems with receiving hit. Implement 15 minute cooldown and hitman activity will be 0 again. -1

ackman

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Post by ackman » November 14, 2019, 2:48 pm
Faraon78910 wrote:
At least the hitman class is active now, and by now I mean only when is dollarman online. Hits are very rarely placed anyway (exception when is $man online), and the only way to get a hit is if you 'hurt' someone, so simply be a good citizen and you won't have problems with receiving hit. Implement 15 minute cooldown and hitman activity will be 0 again. -1
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VenoM

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Post by VenoM » November 14, 2019, 4:44 pm
Faraon78910 wrote:
At least the hitman class is active now, and by now I mean only when is dollarman online. Hits are very rarely placed anyway (exception when is $man online), and the only way to get a hit is if you 'hurt' someone, so simply be a good citizen and you won't have problems with receiving hit. Implement 15 minute cooldown and hitman activity will be 0 again. -1

CXdur

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Post by CXdur » November 14, 2019, 9:47 pm
The /hit command will be reworked for the upcoming version.
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